Jul 20, 2026 · Matt (Tech Lead)Picking the demo's achievements
We locked the achievement list for the demo this week. The goal was a set that teaches the game as you earn it — your first flag capture, your first successful captain bluff, and a few that only the truly devious will find.
More on the full launch list soon.
Jun 2, 2026 · Matt (Tech Lead)GOM now runs on Unity 6
The whole project has been migrated from Unity 2022 to Unity 6, and version control moved to Git with LFS. Boring on the surface, but it means faster builds, cleaner branches, and a much smoother road to the Steam demo.
May 10, 2026 · Fludd (Game Director)Why the hidden captain changes everything
Every match of GOM is two games at once: the one on the board, and the one in your opponent's head. Your captain looks like any other champion — until it doesn't. Protecting yours while hunting theirs is where the real game lives.
We'll spotlight how each champion's kit plays into the mind game in upcoming posts.